DXS Hud & Metabolism
Overview
- 🐎 DXS HUD — immersive, fully-optimized survival/status HUD for RedM
- ⚙️VORP-ready integration; works standalone, money/job shine with VORP
- ✅Clean NUI with smooth UX, low client overhead, persistent customization
Key Features
- ❤️⚡🟡 Core System: Inner/Outer cores for Health & Stamina with gold fortify
- 🌭💧🧼Statuses: Hunger, Thirst, Stress, Dirt with balanced effects
- 🐴Horse Status: Live horse health and stamina
- 🍗🥤💉🚬Usable Items: Large catalog with polished eat/drink/inject/smoke animations
- ❄️🔥☕ Temperature: Regions + elevation + fire/coffee warmth + cool-down
- 💵🪙Money & Gold: VORP-synced with reliable client fallback
- 👤🧰 Job & Player Info: Live job label and player ID
- 🎙️🔊Voice Integration: Proximity visualize and quick distance cycling
- 🔔Notifications: Clean, localized toasts
- 🎛️UI Customization: Drag positions, edit colors/sizes, shapes (circle), custom logo
- 💾Persistence: Optional DB-backed positions with auto-migrations
- 🆕 Version Check: Optional server-side update checker
Optimization
- 🔁Event-driven updates for money/job; minimal polling
- ⚙️Tunable intervals to reduce CPU ( UpdateInterval , status decay)
- 🎨NUI updates only on change; no unnecessary refreshes
- ⚡ Lua 5.4 enabled for better performance and GC
- 💾Controlled DB writes; save on change only
- 🆙 Server-side version check avoids duplicate client logs
- 🐴🥕 Upcoming: Horse Feeding System next update
- ⏳Note: 1–2 item props not fully adjusted yet; fixed in V2 soon
Dependency - Vorp Core
- Vorp Inventory
Preview : Click me
Support : Click me
Documentation : Click me